![]() ![]() The scale of the game meant that the team needed to find ways around memory storage problems, and make compromises with the graphics and storyline. Keisuke Terasaki acted as director and Gunpei Yokoi produced, while the music was composed by Yuka Tsujiyoko. The gameplay revolves around turn-based battles on grid-based maps, with defeated units being subject to permanent death.īeginning development in 1987, it was conceived by designer and writer Shouzou Kaga: he wanted to combine the strategic elements of Intelligent Systems's previous simulation project, Famicom Wars, with the story, characters, and world of a traditional role-playing video game influenced by Kure Software's First Queen (1988). Forming new alliances with neighboring kingdoms, Marth must gather a new army to help him retrieve the sacred sword Falchion and the Fire Emblem shield in order to defeat Gharnef and Medeus and save his kingdom. Set on the fictional continent of Archanea, the story follows the tale of Marth, prince of the kingdom of Altea, who is sent on a quest to reclaim his throne after being forced into exile by the evil sorcerer Gharnef and his dark master Medeus, the titular Shadow Dragon. It is the first installment in the Fire Emblem series and was originally released in Japan in 1990. Fire Emblem: Shadow Dragon and the Blade of Light, known in Japan as Fire Emblem: Ankoku Ryū to Hikari no Tsurugi, is a tactical role-playing video game developed by Nintendo and Intelligent Systems and published by Nintendo for the Famicom. ![]()
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